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18/12/2007

Le design de Viva Pinata...

Viva Pinata fut l'un des gros titres 1st generation sur la xbox 360. Gamasutra revient sur le titre de ce titre plutôt original ^_^

 

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On the right-hand side is the original design document written by Rare founder Tim Stamper many, many years ago. Although short, it still puts forward the core gameplay seen in today's Viva Piñata: gardening, animals and the ability to trade. During this early period, Xbox Live had not really taken off to the extent that you see today and so the chosen platforms were mobile phones and PDAs. The screenshot hearkens back to this time.

 

If you look closely at the image, you can see that there were already trees, flowers and ponds available to the discerning gardener. As for animals, a pony and a warren of rabbits play by the water's edge. The more eagle-eyed may also be able to spot a character or two borrowed from Banjo. When concepting a new product it can be prudent to borrow assets wherever possible to get things up and running quickly.

 

This second image provides a closer look at the animals in that screenshot. On the right of the image are Ryan's concept sketches. His first batch of animals was based around simple cartoon characters with a pastel color spin and, as you can see, don't resemble the piñatas that you know and smash today at all.

 

 

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[ Gamasutra

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