Vous avez aimer les Sims, Kudos est pour vous. Voici donc un petit simulateur de vie moderne, fidèle à la vie Anglaise.
"It's 6.20pm on April 14th, 2006. You are 20 years old and single. Tonight is your twentieth birthday. You live alone in a small flat in Slough, a suburb of London, England. Somehow you left school without any qualifications to speak of, and you have a dead end job that doesn't have much of a future. What are you going to do with your life? and what will you have achieved by your thirtieth birthday?"
Kudos is the new life-sim developed by Cliffski (Positech Games, Makers of Democracy). It's a game of social relationships and choices, available on PC.
Kudos is a turn based strategy game where you control someone's life. You decide where they work, who they hang out with, and what they do to relax. Do you want to be an alcoholic saxophone playing taxi driver? or maybe a reclusive but brilliant astrophysicist. Kudos is not about flashy graphics or high polygon counts. Kudos is about exploring areas of gameplay you haven't seen in mainstream games. Hopefully, Kudos is pretty original.
[ Kudos ]
Ahhh Manhunt !!!! Depuis le depart, ce jeu m'a laisse perplexe. Ce n'est pas tant le gameplay que tout ce qui l'enrobe qui appelle a interrogation.
Alors quand la suite a ete annonce sur Wii, j'ai d'abord cru a une plaisenterie. La WII... parmis toutes les autres consoles, choisir celle de Nintendo...
Au moins, ils ont des "corones"...
Juste LOL !!!
Je dois quasiment a Starcraft premier ma seule année ratée à la fac! A lui seul (enfin, quasiment)...
Et voilà que Blizzard annonce enfin une suite! ^_^. De quoi ruiner ma vie... Et dire que je viens enfin de finir Okami... Quand je vous dit que c'est l'age d'or du jeu vidéo...
Blizzard president Mike Morhaime says, "With StarCraft II, we'll be able to do everything we wanted to do with the original StarCraft and more ... We recognize that expectations are high following the long-running popularity of the original game, but we plan to meet those expectations and deliver an engaging, action-packed, competitive experience that StarCraft players and strategy gamers worldwide will enjoy." Meanwhile, IGN's man in Korea, Charles Onyett says, "SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs."
[ via Joystiq ]
Ca devait bien arriver un jour... ^_^ Comparons l'original au remake:
La mécanique du point and click est simple, mais quand elle est bien exploité, je ne m'en lasse pas. Comme dans GROW où Samarost, Makibishi Comic utilise le point and click pour raconter une histoire de ninja loufoque caché dans des décors improbable! J'adore...
In true manga-style, events rarely connect to each other in a logical way. How do you get rid of a gigantic gorilla? By calling a massive bear that shoots an energy blast out of its mouth, of course. It's that sense of wacky fun that makes Makibishi Comic so enjoyable.
The stages you'll search through are also very creative, such as in Warashiamata where an endless stream of characters come marching out of a gigantic naked man's butt ...
[ Via Joystiq ]
Quand la physique rencontre Incredible Machines:
Armadillo Run is a physics-based puzzle game. You have to build structures with the purpose of getting an armadillo to a certain point in space.
There is a selection of building materials, each with different properties, which can be combined to form almost anything. The realistic physics simulation gives you the freedom to solve each level in many different ways.
[ Armadillo Run ]